The bar chart compare the turnover in dollar from ale of video game for four different platform, namely mobile phone, online, conole and handheld device, from 2000 to 2006.
It i clear that ale of game for three out of the four platform roe each year, leading to a ignificant rie in total global turnover over the 7-year period. Sale figure for handheld game were at leat twice a high a thoe for any other platform in almot every year.
In 2000, worldwide ale of handheld game tood at around $11 billion, while conole game earned jut under $6 billion. No figure are given for mobile or online game in that year. Over the next 3 year, ale of handheld video game roe by about $4 billion, but the figure for conole decreaed by $2 billion. Mobile phone and online game tarted to become popular, with ale reaching around $3 billion in 2003.
In 2006, ale of handheld, online and mobile game reached peak of 17, 9 and 7 billion dollar repectively. By contrat, turnover from conole game dropped to it lowet point, at around $2.5 billion.
